Update 10 - Bullroar Patchnotes V2

Update 10 - Bullroar Patchnotes V2

Beitragvon Heki » Fr 8. Feb 2013, 12:40

Hallo Liebe HDRO Gemeinschaft,

die Patchnotes für den HDRO Testserver "Bullroarer" wurden nochmals überarbeitet.

Bisher leider nur in englischer Sprache:

Spoiler für UPDATE 10 PRELIMINARY RELEASE NOTES -Bullroarer Only (2):
UPDATE 10 PRELIMINARY RELEASE NOTES -Bullroarer Only (2) - SUBJECT TO CHANGE

The following release notes are for the Bullroarer public test server only and may not reflect the final list of changes or updates included at release.

Please be aware that everything listed here is subject to change. These notes are not final.




Release Notes

General

Fellows who have not contributed to a monster kill will now get a chance for their own quest items similar to how normal item loot works.
Fate will now contribute to OCPR in place of Will
Everyone should now get a base number of points of power per minute that regenerate in combat in addition to their Fate and other contributions.
There is no longer a concept of quests which can't be advanced when the player is in a raid. Any quest can now be advanced in a raid.
Lizards and Toads will now count towards the Beast-slayer deed in Rohan.
Hytbold Public spaces can now only be accessed if you have purchased Rohan.



Classes


Champion

Lowered the ICPR boost on all Champion stances as their effects were far too strong given the recent Fate revamp
Increased the power costs of the following Champion skills slightly, as it was very difficult to run out of power:
Wild Attack
Merciful Strike
Champion's Challenge
Horn of Champions



Guardian

Increased the power return of the Guardian skill 'Catch a Breath'



Minstrel

Slightly increased the power over time effect received from the Minstrel buff 'Vigour of the Minstrel'



Runekeeper

Scribe A New Ending: This skill now dispels 1 Poison, Disease, Wound, or Fear every two seconds, for six seconds from a target.



Warden

The Trait ""Skillful Blocking"" is changing names to ""Combat Positioning"", and will now proc from Evades and Partial Evades instead of Blocks and
Partial Blocks in keeping with the change from Might to Agility as a Primary Stat.
Lowered the ICPR on the Warden stance 'Determination' as it was also a bit too strong given the Fate changes



Mounted Combat

Increased the power return of the Loremaster skill 'Bond of the Rider' while in Riddermark
Increased Base Power Levels for War-Steeds (formerly 2175 for all 3 steeds, now 2500 for Light, 2350 for Medium, and 2250 for Heavy)
Altered the Medium Steed Traits ""Patience"" and ""Understanding"" to affect Mount Power Cost as well as Rider Power Cost
Altered the Heavy Trait ""Conservative Combatant"" to affect Mount Power Cost as well as Rider Power Cost
Lowered the Mount Power Cost for Mounted Burglar Skills ""Keen Strike"" and ""Jollification""
Lowered the Mount Power Cost for Mounted Hunter Skill ""Noble Arrow""
Lowered the Mount Power Cost for Mounted Runekeeper Skills ""Fixation of Flame"" and the ""Oration"" skills
Disabled the dash skill outside of rohan due to people using it to reach areas they should not be able to reach



Monster Play

Standardized un-traited creep power pools
Adjusted power costs, restoration effects, and ICPR buffs on all skills to provide creeps with a similar treatment that the Freeps have received. With these changes, Creeps should find that they are able to actively participate in combat for longer periods of time. Although many restoration effects and buffs have been reduced, innate power expenditure should be at a much more manageable point.



Reaver

Increased base ICPR rate
Increased the cooldown of Time-Out to 90s and reduced power return and ICPR buff
Decreased the power return of Wrath
Reduced the power restore of Against All Odds while traited



Weaver

Reduced the power restore on Feast
Reduced the ICPR provided by Drinker of Blood



Blackarrow

Increased base ICPR rate
Reduced the power restore on Centre
Reduced the ICPR provided by Tireless Warrior
Reduced the power drain effect on Toxin



Warleader

Increased base ICPR rate
Decreased the ICPR provided by Command Post
Increased the power restored by Quitters Never Win
Reduced the ICPR provided by Empowering
Reduced the ICPR provided by Tireless Warrior



Stalker

Increased the ICPR provided by Shadow stance



Defiler

Reduced the power drain/restore effects on Plague of Flies




Freep Battlefield Promotions

Freeps now gain a Battlefield Promotion effect for each PvMP Rank they earn.
Battlefield Promotions grant bonus Health, Power and Damage for each Glory Rank the player has.
Battlefield Promotions are only active while in the Ettenmoors.


Six new Critical Rating Corruptions have been added to all Monsterplay classes.



User Interface

The Disable New Item Highlight feature now correctly disables highlighting when you acquire items that are merged into an existing stack.
Stats in the character panel should now display correct contributions in their tooltips
Fixed a few possible client crashes from dragging chat window over various UI panels
There are two new chat text filters: Loot ( Self ) and Loot ( Fellow ). Loot notification messages for you and your fellows will go to these filters and you can change their font/size in the Options/Chat panel.



Raids, Instances, and Skirmishes

Applied a fix to 'Instance: Remembrance' in I.11.4 to allow completion of the instance



Scaling Instances
Scaling instances have had reward chests added for defeating bosses on tier 2, as well as an additional chest for completing the challenge objective on tier 2 at level cap. This affects the following scaled instances: Great Barrows (all wings), Annuminas (all spaces), Fornost (all wings), and the In Their Absence cluster (Stoneheight, Northcotton Farm, Sari-Surma, Lost Temple, and Ost Dunhoth).

In Their Absence Scaling
Lost Temple: Some boss deeds may fail and rebestow if they were currently underway, due to versioning
Ost Dunhoth: The landscape entrance will now open only the Wound/Fear wing. Other wings must be acessed through the Instance Join UI.


(ALL Bullroarer Only)
Flight to the Lonely Mountain:

Addressed a number of typos.
The fight will now reset if you don't engage the first wave within 30 seconds.
You will now fail challenge mode if the timer is filled before you kill enough enemies.
The challenge chest appears only during successful attempts at level 85.


Fires of Smaug:

Grim spawns in center of furnace
The challenge chest appears only during successful attempts at level 85.
Addressed a number of typos.
Only 1 wave post 50% instead of 2
First 4 waves are 2 engineers, next 4 are 3, final 2 are 4
Valve draw distance upped
Timer extended to 25 min
Removed the initial trash mobs
Valve lockout timer reduced to 45s


Battle for Erebor:

Bosses now have names
The challenge chest appears only during successful attempts at level 85.
Reduced Blood-rage duration to 20s
Bosses have +20% hp
Upped inferno from 2% of max hp every 5 seconds to 5% of max hp every 3 seconds
Moved the defeat telepad to be outside the entrance lobby
Notably increased catapult damage


Hotspot Visualization (Bullroarer Only)

Hotspots that are deactivated instead of despawned now stop showing their boundaries correctly
Raised the draw position of the decal to better accomodate slopes
The following hotspots now display boundaries correctly:
Dolvaethors Fire From the Deep
Armoured Flame-swords death hotspot
Sammath Gul Spreading fire
Sammath Gul Lightning strikes
Blogmal Sappers Burning Oil
Wraith of Shadows Fissures
Barrow-wight Callers Virulent Disease
Stoneheight Deadly Inferno
Sari-Surma Warming Air
Nightshade Barrels display white
Wyrm-brand's Tomb displays white
Inn of Forsaken traps no longer show boundaries
Barad Gularan horn, scroll, staff hotspots show boundaries
Slime Puddle displays



Items

The Hytbold and level 85 Ettenmoors sets have seen their stats change to reflect the Fate alterations.
(Bullroarer Only)The new Erebor armor sets are available at the Skirmish camp of your choice.
(Bullroarer Only)New Rohan ring upgrades are available at the Eastemnet Shields, Weapons, Jewellery Quartermasters.


Armor Sets
Armor sets which give players skill modifying set bonuses have been altered. They will no longer give players stat boosts in addition to skill modifying bonuses. In addition, skill modifying set bonuses have been standardized to be on the 2-set and 4-set bonuses. This allows for greater freedom in variety for what the player can wear, and allows for equipment to be swapped in and out without worrying about losing additional stats from set bonuses, which were becoming increasingly more powerful with each set, to allow the new set to be an upgrade from the previous.



The following Warden armor sets have been converted to have Agility given in place of Might:

Armour of the Tireless Sentinel
Armour of the Spear-way
Armour of the Fist-way
Armour of the Shield-way
Armour of the Aithlen
Armour of the Thamen
Armour of the Porbad
Armour of the Hytbold Spear
Armour of the Hytbold Shield
Armour of the Hytbold Fist
Armour of the Wall-warden (level 85)
Armour of the Spear-lord (level 75 and 85)
Armour of Solidarity (level 75 and 85)
Armour of Vigilance (level 75 and 85)




Monsters and NPCs
Fixed a bug that was causing monster damage to grow at exponential rates (leading to auto-attacks and standard skills that could potentially wipe groups).

LOTRO Store
The Store now has three new property guards: the Rohirrim Knight, Shield-maiden, and Hound!




Alles Liebe und bis später

Heki
Heki
Offizier des Widerstands
 
Beiträge: 1853
Registriert: Mo 3. Sep 2012, 08:49

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